Feature Ideas
Submit IdeaFeel free to vote on existing user requests and ideas, or add your own! Your contributions have shaped PowerBeatsVR and will continue to do so. Thank you all for your support!
Multiplayer mode
Multiplayer mode
PowerBeatsVR#Content 👍6
Profile support
Please add multiple profile support to the game. My wife plays on my Quest basically just for this game and I'd like to keep her stats and options separate.
Rick#Useability 🔗0
Custom music improvements
Making sharing and importing custom songs easier Shake controller or press trigger to determine BPM manually Scroll long custom song names Supporting more audio codecs (m4a, ...)
PowerBeatsVR#Content 👍9
Handtracking instead of using the controllers
requested by a user
PowerBeatsVR#Useability 🔗3
Random maps/environments
Would be awesome to be able to choose random maps as part of, for example, continuous playlists. If you are working for 30 mins or an hour, would be great to add some variety.
Jay4
Tutorial that shows Proper Fitness Posture for the game
Having a tutorial or images that show how to approach each obstacle would help people use this app to exercise with the best posture, especially if this is being marketed as a fitness app. For example, what should someone do when a wall is coming towards them from the right, should they squat right and lean their upper body, or jump their entire body over? How about orbs that are lower, does someone punch upwards? How hard should someone punch (or not) to not get injuries? As someone with previous back and shoulder pain, this would greatly help!
Andy#Content 👍#Useability 🔗#Deal Breaker 💔2
Better custom level support
First of all, I've got the PSVR2 version. So, thanks for having this at all. I've seen you can share JSON files with the mapping for other systems. With PSVR2, this isn't possible. Could you save the data on the stick or offer some export/import feature? I think it'd be really great if there was some service to share/get custom mappings to/from other users right within the app, either by track name (like that "song - artist" scheme on Discord) or some MP3 hash value, maybe with an optional offset adjustment (some CD rippers like to differ there...). Like, I select the song on my stick, and then I get to choose if I'd like to use one of the mappings 3 other users uploaded, or to generate my own. And after edit, there's an option to upload it.
Mort#Content 👍0
More styles for walls and balls
I'd be nice if there were a bit more options, like e.g. futuristic transparent walls, glowing orbs, medieval morning stars, and so on, which could be assigned to (custom) environments.
Mort#Styling / Polishing / Design 🎨0
Music streaming service integration
Music streaming service integration
PowerBeatsVR#Content 👍#Useability 🔗28
Boxing mode
Allow me to have a 'boxing mode', like boxvr, where all punches are similar to how you'd train for boxing. At the moment I can have balls flying at my waist and in all sorts of uncomfortable positions to hit
PowerBeatsVR#Content 👍3
Xiaomi, Huawei and Apple smart watch integration
Please add the possibility to read heart rate and spO2 with other devices (Xiaomi Mi-Band, Apple Watch, Fitbit and so on)
Vincent#Useability 🔗#Deal Breaker 💔7
Adding more songs
Are there any plans to add more songs or is it just using our own playlist?
PowerBeatsVR#Content 👍1
Youtube integration
Basically an unlimited number of songs
Martin F#Content 👍3
leg workout option
if the user has their height in there have it where you have to put the head through rings/ where you do multiple lunges. left/ right/ center/ maybe even prone. get people on a more burpee or design.. but I think to do the prone, you would need to have a hands free mode which would honestly be awesome.
Nyhart#Content 👍#Useability 🔗0
AI Generator
It is not easy to generate a good workout from a sound track. The important thing is not just the rhythm. The various parts of the song should be distinguished; the refrain, ie that part of the song which is repeated several times, should be recognized and the corresponding movements should also repeat themselves in the same way. It would be important to distinguish the voice and the various instruments: drums, acoustic and electric guitar, electronic music, the piano. When a song is dominated by drum hits, they should correspond to actions. Furthermore, in its different parts a song can have different bpm. Doing these things would require a neural recognition algorithm, not a semice rhythm analysis. The generator is the weak point of any rhythm game. Such a generator could generate an incredibly effective match between music and exercise.00
Jack5